I just started Morrowind a few days ago after getting free for the 25th anniversary, and after playing Skyrim it was above Oblivion on my list of Elder Scrolls games I wanted to play. So I installed some graphics mods to update the look of it and the official plugins and ran with that, and it's all ready in my top five favorite games. The storytelling is wonderfully woven into the world, and the lack of map marker with instead vague clues leading you about is my new favorite way any game has done quests. Instead of having a big red/white arrow point me in the dorrection I wanted to go, I must instead figure out where the the Temple of Vivec is and then walk around the back to meet my informant, forcing me to ask around Vivec as to the location of the Temple. And don't get me started on the armor and weapons. The layered armor system that dissapeared after this game until Fallout 4 is fantastic offering way more customizeability to your character. As well as this chain mail makes a prominent appearance among the imperials, something I have yet to see another fantasy game do. And the weapons, inatead if just "sword" as we see in Skyrim, one can choose from a long sword, a saber, a short sword, or a Katana. And that is just one handed swords, not even mentioning the spears, maces, axes, bows, crossbows, throwing stars and throeing knives. I have yet to even try the enchanting and spellmaking. And while a lot of people dislike the dialogue system, I love it. The interactive wording makes it feel like your asking about a certain event, instead of listening to someone only to then say, "tell me more about Balmora" after the conversation. And th journal is a very immersive way of keeping track of quests, making it feel more like something your character is writing instead of just a game menu. Really, a lot of this game is making Skyrim seem like a step forwards in some ways, but a step backwards in more. Overall, I give Morrowind a 7/10, and with mods, a 9/10.